Mystery at General Hospital
Teacher Information

Designed for Child Development Students in Grades 10-12
Expected class time: 4-5 blocks (90 minutes each)

This iAdventure is an interactive story that allows your students to work in pairs to research the causes, effects and prevention of birth defects. The adventure starts in 1950 and ends with the year 2000. Along the way, students will link to websites to complete their research. They will be called upon to help Dr. Martin choose a career change to either genetic or environmental research. Based on their findings they will develop a multimedia project. This project may be a classroom presentation of information gained during the iAdventure or possibly a public service announcement or campaign encouraging the use of folic acid. The students will control the direction that the final project takes.

Site Map

 Teacher Page
(You are here!)
This page contains
info about the
project and includes
a scoring guide that may be printed for
student/teacher use.

 Mystery at General Hospital

Explanation of the project to the students
 

Opening Story Page
Introduces the students to the main character and presents the first dilemma.
Students will choose to do genetic research or to research environmental causes of birth defects. They will be asked to record information along the way.
 
 

Mystery at General Hospital
The students who choose this option go to Texas to solve a mystery concerning children born with Spina Bifida.

Fetal Alcohol Syndrome
The students who choose this option meet a little give named Samantha and learn more about fetal alcohol syndrome.
 

What's Happening in Texas?
The students who choose this option find themselves researching data concerning a real situation that occurred in a small Texas town.

Dedicated to Finding a Prevention
Students who choose this option will take notes to present research at the American Medical Association.

Caring for Samantha
The students who choose this option will investigate the First Steps program.

Central High School
The students who choose this option have made a decision to educate future parent's concerning Fetal Alcohol Syndrome
 

Assessment
An explanation of the final multimedia project is located on this page. Students will receive a grade based on the information collected from research , cooperation with their teammate, and a multimedia presentation.
 

 

Background Information

An iAdventure is a way of teaching students important concepts and skills by involving them in a storyline about one or more characters (fictional or real). The students completing this iAdventure will learn what a birth defect is, how they are categorized and the specifics of neural tube defects and fetal alcohol syndrome. This will be accomplished through the specified internet sites.

Pre-Test/Post-Test/Student Data Sheets

Click here to view the pre-test/postest.
Click here to view data sheet #1.
Click here to view data sheet #2.
Click here to view data sheet#3.
Click here to view data sheet #4.

Curriculum Standards

The following Missouri Show-Me Standards may be met with this activity:

Goal 1:2 Conduct research to answer questions and evaluate information and ideas.
Goal 1:4 Use technological tools and other resources to locate, select and organize information
Goal 1:5 Comprehend and evaluate written, visual and oral presentations and works
Goal 1:7 Evaluate the accuracy of information and the reliability of its sources
Goal 2:1 Plan and make written, oral and visual presentations for a variety
of purposes and audiences
Goal 2:3 Exchange information, questions and ideas while recognizing the perspectives of others
Goal 2:7 Use technological tools to exchange information and ideas
Goal 3:1 Identify problems and define their scope and elements
Goal 3:2 Develop and apply strategies based on ways others have prevented or solved problems
Goal 3:6 Examine problems and proposed solutions from multiple perspectives
Goal 4:1 Explain reasoning and identify information used to support decisions
CA:1 Speaking and writing standard English
CA: 4 Write formally
CA: 6 Participating in formal and informal presentations and discussions of issues and ideas
H/PE:2 Principles and practices of physical and mental health
H/PE:5 Methods used to assess health, reduce risk factors, and avoid high-risk behaviors (such as violence, tobacco, alcohol and other drug use)
H/PE:6 Consumer health issues (such as the effects of mass media and technologies on safety and health)

Resources Needed

Internet-connected computers
Data sheets supplies by the instructor
Multimedia presentation program such as M-power, Power Point or Corel Presentation

 

Assessment

You will receive a grade based on research, teamwork and evaluation of the final project. The scoring guide used to evaluate the multimedia project appears below.

 


Scoring Guide

Multimedia Project
Evaluator: Project Name:
Students:
 
Preliminary Work Inc. Poor Avg. Good Excellent
Students completed storyboards prior to computer creation. 1 2 3 4 5
 Students gather information related to topic.

 1

2

 3

 4

 5
Student hands in all assignments on time.

 1

 2

 3

 4

 5
 Student performs all duties of assigned team role.

 1

  2

 3

 4

 5
 

 1

 2

 3

 4

 5
Students used primary and secondary research which included factual and interesting information. 1 2 3 4 5
Students included a minimum of 5 different resources. 1 2 3 4 5
Students created a running bibliography. 1 2 3 4 5
Students asked for permission of any copyrighted material. 1 2 3 4 5
Students focused topic into workable subtopics. 1 2 3 4 5
Design
Students showed evidence presentation synthesis. 1 2 3 4 5
Stack contains all elements. . .text, graphics, sound, video, animation 1 2 3 4 5
Stack contains all presentation elements. . .introduction body, conclusion. 1 2 3 4 5
Students show design elements. . .contrast between text and background, graphics, video are not obtrusive and enhance the presentation. 1 2 3 4 5
Multimedia elements are visible, adequate font choices, color schemes, sizes and styles are appropriate. 1 2 3 4 5
Navigation is easy and understandable. 1 2 3 4 5
Content
Information is relevant and interesting 1 2 3 4 5
Students have used creativity in the design. 1 2 3 4 5
Students have used correct punctuation, complete sentences, grammar and spelling. 1 2 3 4 5
Students showed complete understanding of presented material. 1 2 3 4 5
Students used knowledge of file size manipulation to control the size of the presentation. 1 2 3 4 5
Students have labeled necessary video, graphics, maps for further understanding. 1 2 3 4 5
Students have used a majority of original artwork, animations, video, graphics, sounds etc. 1 2 3 4 5
Presentation
The presentation is fluent from beginning to end. 1 2 3 4 5
Students understand presentation media such as LCD panels, projectors, sound equipment, video equipment, etc. 1 2 3 4 5
Students prepared and checked equipment prior to 1 2 3 4 5
Overall synthesis of the presentation. 1 2 3 4 5
Total: ________

 

Creating Conclusions and Student Products

The students will have a chance to decide how to present the information that they have acquired during the iAdventure. They should be encouraged to share this information in their class or with the entire school. Ideas for sharing might be through
creation of a public service announcement or development of a campaign to encourage women of childbearing age to start taking folic acid. The class requirement will be to present a slide presentation.

Acknowledgements

The idea for this particular iAdventure came from the curriculum guide An Ounce of Prevention: Addressing Birth Defects Related to Folic Acid, Alcohol and Tobacco. Many of the pages containing factual information are adaptations of overhead transparencies supplied in the guide. The websites are those identified in the guide. The curriculum was written by Lori Williamson and Carrie McMahon, University of Missouri Children's Hospital, and Brenda Bell, University of Missouri Outreach and Extension in collaboration with the National March of Dimes. For additional information regarding this curriculum, contact:
Brenda Bell at: phone 417-256-2391 or bellbk@missouri.edu
Lori Williamson at: phone 417-934-5605 or Williamson-krusel@missouri.edu

The iAdventure concept was developed in the Warrensburg, MO school district, as part of the "Learning with iAdventures" program. This program was funded by a Competitive Technology grant from the Missouri Department of Elementary and Secondary Education. Provide a link here, like the following:

For more information on iAdventures, visit the iAdventure Home Page.